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vendredi 18 septembre 2015

What are leaderboard/multiplayer cross-platform libraries?



Hi everyone,
i created my first game using LibGDX.
Everything works fine, i'm always updating it and improving it, without big problems.
The problem comes with some more "advanced" feature.
In this game i would like to add the leaderboard, putting all the best scores around the world without making the user logging in, but just putting a name.
Also, i want to make a second game, and i would like to have the multi-player feature there. So i want to use the same library/sdk/whatever so that i will already know how to use it for the multiplayer.
Since i'm using LibGdx (cross-platform framework) i would like a cross-platform solution, at least for Android and iOS.

The question is: what are the available possibilities?

I read about some service, and this is what i understood:
-Nuggeta Server:
Pros: it's free and completely customizable. It has several APIs for social integration and multiplayer.
Cons: I should host a server, or find a host, and i didn't find any free/affordable options. It may be hard to implement/maintain if using custom server code, but i really don't care about it.

-Google Play Game Services:
Pros: free and easy to integrate (again, i don't care about difficulty)
Cons: it requires a Google+ account and it's not customizable

-AppWarp:
Pros: ?
Cons: they spam it everywhere with a copy and paste message, enough for me to stay away from it (and it's expensive, too)

-Host my own server:
Pros: Fully customizable, in any aspect.
Cons: I should host a server. It may be long to implement, too.


Do you have any suggestion?
If there is something wrong, please tell me, and i will be happy to fix it :)



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